﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

//buddy
using Zeta;
using Zeta.Common;
using Zeta.CommonBot;
using Zeta.Common.Plugins;
using Zeta.Internals;
using Zeta.Internals.Actors;
using Zeta.Internals.Service;

namespace BossHog.ProfileBuilder
{
    public class WaitTimerElement : BuddyXmlBase, IOrderChildElement
    {
        public WaitTimerElement() : base()
        {
            questId = "1";
            waitTime = "250";
        }

        public string waitTime { get; set; }

        //public override string ToString()
        //{
        //    return string.Format("<WaitTimer questId=\"{0}\" waitTime=\"{1}\" />", new object[] { questId, waitTime });
        //}
    }
}
